native-audio-plugin
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Native Audio Plugin

Stable version 1.0.0 (Compatible with OutSystems 11)
Other versions available for 10
Uploaded
 on 26 June 2019
 by 
5.0
 (5 ratings)
native-audio-plugin

Native Audio Plugin

Details
Native Audio playback, aimed at HTML5 gaming and audio applications which require minimum latency, polyphony and concurrency.
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You can see the plugin in action here. For a starting point you can check the Music Pad App here at the forge.


This plugin enables concurrency (multichannel playback), polyphony (multi-voice playback) and minimized latency (via caching) in audio-based applications, by leveraging native audio APIs. Designed for the use in HTML5-based cross-platform games and mobile/hybrid audio applications.


Following the Cordova philosophy, this is a shim for a web audio implementation (on mobile) which is as fast and feature-rich as native mobile APIs. Currently, neither HTML5 Audio nor the more recent Web Audio API offer a cross-platform solution which 1) is fast, 2) supports polyphony, 3) concurrency and 4) maintains a low overhead.

It should be replaced by a standardized W3C solution as soon as such an implementation offers comparable performance across (mobile) devices, which is crucial for HTML5-based games.



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Release notes (1.0.0)
  • Added compatibility for browser and OutSystems Now.
  • Updated version for O11.
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