electroc-canvas-updated
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Electronic Canvas - 3 Layer

Stable version 1.0.1 (Compatible with OutSystems 11)
Uploaded
 on 22 January 2024
 by 
EONE TECHNOLOGIES PRIVATE LIMITED
4.8
 (4 ratings)
electroc-canvas-updated

Electronic Canvas - 3 Layer

Details
The component is designed to assist development teams and architects in creating module-level 3-layer canvas architecture designs for reactive OutSystems applications. It addresses limitations identified in an existing tool, the electronic canvas in OutSystems Forge, which is not user friendly. The new component offers an enhanced user interface, improved accessibility, and simplified export features, streamlining the design process and saving valuable time for users. This is a reactive web alternative to the existing electronic canvas built using traditional web, from 4 layer to 3 layer conversion. traditional to Reactive web. Boring UI/UX into attractive UI/UX.
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Inspired by and Thanks to this original TWA Electronic Canvas component https://www.outsystems.com/forge/component-overview/706/electronic-canvas .

This component serves as a valuable resource for development teams and architects engaged in the design phase of reactive OutSystems applications.

Its primary function is to facilitate the creation of module-level 3-layer canvas architecture designs, providing a visual representation of the application's structural elements.

The motivation for developing this component arose from perceived shortcomings in an existing tool, the electronic canvas in OutSystems Forge. 

According to feedback, the traditional electronic canvas was deemed outdated, lacking alignment with current design trends, and featuring a less-than-optimal export feature. The export functionality of the electronic canvas required complex backend configurations, resulting in a time-consuming process.

In response to these challenges, the new component was conceptualized and developed as a reactive model of the electronic canvas. It boasts an improved user interface, making it more intuitive and user-friendly for development teams and architects. Enhanced accessibility features have been incorporated, ensuring a smoother and more inclusive user experience.

One of the standout features of this component is its streamlined export capabilities. Unlike the previous tool, the export functionality of this component has been simplified, reducing the need for complex backend configurations. This modification not only aligns the tool with current design trends but also significantly reduces the time required for exporting designs.

In essence, the described component represents a modernized and more efficient alternative to the existing electronic canvas tool. By addressing usability, accessibility, and export concerns, it offers a solution tailored to the current demands of reactive OutSystems application development. Users can now design their module-level 3-layer canvas architecture with greater ease, saving time and ensuring their designs align with contemporary best practices

We continue to develop additional exciting features with each new version release. Stay tuned and please drop your valuable feedbacks on the comments section.

Release notes (1.0.1)
  1. Introduced Fetch modules from environment Option to add modules from our environment.
  2. Enhanced Table UI layer status with color tags respective layers.
  3. Removed top and left column from the table in order to avoid confusions.
  4. Import will save the modules from environment to the canvas.
  5. Added validation to select layer for the module.  
License (1.0.1)
Reviews (2)
by 
2024-05-01
in version 1.0.1
Simple and useful
by 
2024-01-17
in version 1.0.0
This looks to a rewrite to RWA be inspired by this original TWA Electronic Canvas component https://www.outsystems.com/forge/component-overview/706/electronic-canvas, as such some reference or credits to that component in the description would be nice.

Furthermore might I suggest to make the name shorter it is sooo long, like for example: Electronic-3layer-canvas
Answer from the owner
2024-01-17
in version 1.0.0
My bad, I already mentioned in short summary but forgot to mention in the description with a vote of thanks.

Thanks Daniel for your time and inputs on this.
Team
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