Go to the AdMob portal and add your app (if you haven't done so already).
So you have the Application ID, clone the plugin module and give it a new name. On the cloned module go to the Extensibility Configurations and change the value of APP_ID_ANDROID and APP_ID_IOS with your app ids. Do not change anything else.You can now publish and reference your module.
The plugin does not initialize AdMob SDK automatically. This allows requesting user consent before contacting any AdMob services.
Therefore, AdMobStart must be called before loading ads.
AdMobStart
Note that admob is undefined until deviceready event is fired.
admob
undefined
deviceready
Go to the AdMob portal and create a new ad unit for your app.
So you have the Ad Unit ID for later showing the ad.
Following the guide of different supported ad types to display ads,
You can call each Set action (SetBannerAd, SetInterstitialAd,...) and ca-app-pub-xxx/yyy should be replaced with your Ad Unit ID, pass in extra parameters as required.After setting up your ad, you can call the Load action, then you should wait for the load event (each banner type have their own event), on successful load you can call the Show action and your ad should appear.
ca-app-pub-xxx/yyy
⚠️You should check the included demo app, as it shows how can you call and show your ads.
Version 3.0.1 API: